السلام عليكم ياباشا ادمون
بقولك يا معلم
انا كنت بتصفح ترايدنت لاقيت هاك سحبت منه الكود بتاع اللعبة وجبته وركبته في المجلة قلب المجلة الكود اهو ياريت تحاول تظبطه الله يخليك @@

بٍأنتظارك يا ادمن @@
كود PHP:
<tr>
<td class="alt1">
<script language="javascript">
//Tic Tac Toe- By Brian (http://scriptasylum.com/bgaudiodr/)
//Modified by Yossi Cohen (yossi@prosite.co.il)
//Featured on Dynamicdrive.com
//Visit http://www.dynamicdrive.com for this script
var image1=new Image(); image1.src="images/ex.gif";
var image2=new Image(); image2.src="images/oh.gif";
var level=1, myway, mynextmove;
var tmp, done, iswon, content;
var pcwins=[0,0,0,0];
var playerwins=[0,0,0,0];
var draws=[0,0,0,0];
var playerstarts=true;
var moves=new Array();
var game=new Array(9);
var choices=[11,12,13,21,22,23,31,32,33];
var corners=[11,13,31,33];
var ways=new Array();
ways[1]=[0,11,12,13];
ways[2]=[0,21,22,23];
ways[3]=[0,31,32,33];
ways[4]=[0,11,21,31];
ways[5]=[0,12,22,32];
ways[6]=[0,13,23,33];
ways[7]=[0,11,22,33];
ways[8]=[0,13,22,31];
var w3c=(document.getElementById)?true:false;
var ns4=(document.layers)?true:false;
var ie4=(document.all && !w3c)?true:false;
var ie5=(document.all && w3c)?true:false;
var ns6=(w3c && navigator.appName.indexOf("Netscape")>=0)?true:false;
function init(){
oktoplay=true;
iswon=false;
done=0;
writetext(4);
moves[11]=0; moves[12]=0; moves[13]=0; moves[21]=0; moves[22]=0; moves[23]=0; moves[31]=0; moves[32]=0; moves[33]=0;
for(i=0;i<=8;i++){
document.images['rc'+choices[i]].src="images/nothing.gif";
document.images['rc'+choices[i]].alt="";
game[i]=0;
}
if(!playerstarts)pcturn();
}
function writetext(num){
switch(num){
case 1: content='إنتهى الدور بالتعادل';
break;
case 2: content='الكمبيوتر فاز هذا الدور.';
break;
case 3: content='أنت فزت بهذا الدور.';
break;
case 4: content='المستوى: '+level+'\n\nالكمبيوتر فاز: هذه المرحلة- '+pcwins[level]+' (الإجمالى: '+(pcwins[0]+pcwins[1]+pcwins[2]+pcwins[3])+')\nأنت فزت : هذه المرحلة- '+playerwins[level]+' (الإجمالى: '+(playerwins[0]+playerwins[1]+playerwins[2]+playerwins[3])+')\nتعادل : هذه المرحلة- '+draws[level]+' (الإجمالى: '+(draws[0]+draws[1]+draws[2]+draws[3])+')';
break;
}
document.scores.scores2.value=content
if(num<4)setTimeout('init(4)',1000);
}
function setlevel(x){
if (level!=x){
level=x;
init();
}}
function setbutton(cellnum){
if (!iswon){ // Thanks to Roger for finding this Bug !!!
if(moves[cellnum]==0){
document.images['rc'+cellnum].src="images/ex.gif";
document.images['rc'+cellnum].alt=" X ";
moves[cellnum]=1;
game[done]=cellnum;
done++;
findwinner(true);
}else alert('لا تستطيع اللعب هنا!');
}}
function pcstrategy(istowin){
if (level>0){
var str=(istowin)? 2 : 1;
for(n=1;n<=8;n++){
if((moves[ways[n][1]]==str) && (moves[ways[n][2]]==str) && (moves[ways[n][3]]==0)) tmp=ways[n][3];
if((moves[ways[n][1]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][2]]==0)) tmp=ways[n][2];
if((moves[ways[n][2]]==str) && (moves[ways[n][3]]==str) && (moves[ways[n][1]]==0)) tmp=ways[n][1];
}}}
function selecCorner(which){
if (which=="empty"){
do{
tmp=corners[Math.floor(Math.random()*4)];
}while(moves[tmp]!=0);
}
else
tmp=corners[Math.floor(Math.random()*4)];
}
function pcdontlose(){
if (!playerstarts){
if (done==0){
tmp=choices[2*Math.floor(Math.random()*5)];
if (tmp==22) myway=1;
else myway=2;
}
else if (done==2){
if (myway==1){
if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33)
tmp=44-game[1];
else{
dlta=22-game[1];
op0=22+dlta+(10/dlta);
op1=22+dlta-(10/dlta);
tmp=eval("op"+Math.floor(Math.random()*2));
}}
else if (myway==2){
if (game[1]==22){
tmp=44-game[0];
myway=21;
}
else if (game[1]==11 || game[1]==13 || game[1]==31 || game[1]==33){
selecCorner("empty");
myway=22;
}
else{
tmp=22;
myway=23;
}}}
else if (done==4){
if (myway==22){
for (i=0; i<4 ;i++){
if (moves[corners[i]]==0){
tmp=corners[i];
}}}
else if (myway==23){
dlta=game[1]-game[0];
op0=44-(game[1]+dlta);
op1=(op0+game[0])/2;
tmp=eval("op"+Math.floor(Math.random()*2));
}
else if (myway==1)
tmp=44+game[2]-(2*game[3]);
}}
else if (level==3){
if (done==1){
if (game[0]==11 || game[0]==13 || game[0]==31 || game[0]==33){
tmp=22;
myway=1;
}
else if (game[0]==22){
selecCorner("any");
myway=2;
}
else{
tmp=22;
myway=3;
}}
else if (done==3){
if (myway==1){
if (game[2]==44-game[0])
tmp=choices[1+(2*Math.floor(Math.random()*4))];
else
tmp=44-game[0]
}
else if (myway==2){
if (game[2]==44-game[1])
selecCorner("empty");
}
else if (myway==3){
if (game[2]==11 || game[2]==13 || game[2]==31 || game[2]==33)
tmp=44-game[2];
if (game[2]==44-game[0]){
dlta=22-game[2];
tmp=22+(10/dlta);
mynextmove=tmp+dlta;
}
else{
dlta=22-game[0];
op0=game[0]+(10/dlta);
op1=game[0]-(10/dlta);
op2=game[2]+dlta;
tmp=eval("op"+Math.floor(Math.random()*3));
}}}
else if (done==5 && myway==3){
tmp=mynextmove;
}}}
function findwinner(isplayer){
me=(isplayer)? 1 : 2;
for(n=1;n<=8;n++){
if( (moves[ways[n][1]]==me) && (moves[ways[n][2]]==me) && (moves[ways[n][3]]==me) ){
iswon=true;
break;
}}
if(iswon){
if(isplayer){
playerwins[level]++;
playerstarts=true;
writetext(3);
}else{
pcwins[level]++;
playerstarts=false;
writetext(2);
}}else{
if(done>8){
draws[level]++;
playerstarts=!playerstarts;
writetext(1);
}else if(isplayer) pcturn();
}}
function pcrandom(){
do{
tmp=choices[Math.floor(Math.random()*9)];
}while(moves[tmp]!=0);
}
function pcturn(){
tmp='00';
pcstrategy(true);
if(tmp=='00')pcstrategy(false);
if(tmp=='00' && level>1)
pcdontlose();
if(tmp=='00')
pcrandom();
moves[tmp]=2;
game[done]=tmp;
document.images['rc'+tmp].src="images/oh.gif";
document.images['rc'+tmp].alt=" O ";
done++;
findwinner(false);
}
window.onload=init;
window.onresize=function(){
if(ns4)setTimeout('history.go(0)',400);
}
</script>
<table align="center" width="100%">
<tr>
<td width="300" align="center">
<table cellpadding="0" cellspacing="0" border="5" bordercolor="black" bordercolorlight="gray" bgcolor="white"><tr>
<td width="55"><a href="javascript:setbutton(11)"><img src="images/nothing.gif" border="0" name="rc11"></a></td>
<td width="55"><a href="javascript:setbutton(12)"><img src="images/nothing.gif" border="0" name="rc12"></a></td>
<td width="55"><a href="javascript:setbutton(13)"><img src="images/nothing.gif" border="0" name="rc13"></a></td>
</tr><tr>
<td width="55"><a href="javascript:setbutton(21)"><img src="images/nothing.gif" border="0" name="rc21"></a></td>
<td width="55"><a href="javascript:setbutton(22)"><img src="images/nothing.gif" border="0" name="rc22"></a></td>
<td width="55"><a href="javascript:setbutton(23)"><img src="images/nothing.gif" border="0" name="rc23"></a></td>
</tr><tr>
<td width="55"><a href="javascript:setbutton(31)"><img src="images/nothing.gif" border="0" name="rc31"></a></td>
<td width="55"><a href="javascript:setbutton(32)"><img src="images/nothing.gif" border="0" name="rc32"></a></td>
<td width="55"><a href="javascript:setbutton(33)"><img src="images/nothing.gif" border="0" name="rc33"></a></td>
</tr></table><br>
</td>
<td>
<form name="scores"><textarea name="scores2" cols="60" rows="6" ></textarea>
<br><br>
<input type="radio" name="level" id="level" onclick="setlevel(0)">المستوى 0 -- الكمبيوتر فى غاية الغباء. <br>
<input type="radio" name="level" id="level" onclick="setlevel(1)" checked>المستوى 1 -- الكمبيوتر أذكى قليلاً. <br>
<input type="radio" name="level" id="level" onclick="setlevel(2)">المستوى 2 -- تستطيع أن تفوز فقط فى حالة أنك قمت بالبدء. <br>
<input type="radio" name="level" id="level" onclick="setlevel(3)">المستوى 3 -- الكمبيوتر لا يمكن أن يخسر. <br>
</td>
</tr>
</table>
</form>
</td>
</tr>
</table>
الصور في المرفقات + الكود
في امان الله
